ALL THE GOLD IN FORT LOCKS
BROWSER GAMEFREE TO PLAY
PUZZLE · LOCKED ROOM · BROWSER GAME

ALL THE GOLD IN FORT LOCKS

A mind-bending browser puzzle game where doors are portals to overlapping rooms. Collect all gold coins across 6 colored key stages. By Draknek & Friends. Free to play.

READY TO DROP IN 12s
// OVERVIEW

About ALL THE GOLD IN FORT LOCKS

All The Gold In Fort Locks is a browser puzzle game created by Draknek & Friends for Thinky Puzzle Game Jam 6 (June 2026). The theme was Locked Room, and this game takes it literally — and then shatters it. Every colored door opens into a new overlapping room that stacks on top of the current one. Rooms nest inside other rooms. Keys travel between dimensions.

With 6 colored keys to find (Blue, Green, Orange, Red, Purple, Yellow), the game escalates from simple exploration to mind-bending spatial reasoning. The red key / purple key sequence is widely considered the hardest puzzle — even the developer provided direct hints to stuck players. Average completion time is about 1 hour.

The art style is warm and whimsical (by Murray Somerwolff), the sound design is satisfying (by Lucas Le Slo), and the core door-as-portal mechanic was inspired by games like World Weaver and Patrick's Parabox. With 81 entries in the jam, All The Gold In Fort Locks stands out as one of the most inventive.

// GAME GUIDE

How to Beat All The Gold In Fort Locks

All The Gold In Fort Locks is a brain-twisting puzzle game by Draknek & Friends where doors act as portals to overlapping rooms. Each key unlocks a new dimension, and you must navigate nested spaces to collect every gold coin. This walkthrough covers all 6 key stages and the most common stuck points.

Your Goal

Collect every gold coin in the fort. To do this, you'll need to find 6 colored keys (Blue, Green, Orange, Red, Purple, Yellow), each unlocking a new door that opens into another overlapping room. Rooms stack on top of each other — think of doors as portals between dimensions.

Step-by-Step Guide

  1. 1
    Get the Blue Key.

    The game starts simply. Explore the initial room, find the blue key, and unlock the blue door. This introduces the core mechanic: doors are portals to overlapping rooms.

  2. 2
    Find the Green Key.

    In the green room, you'll need to trap the green key inside the east chamber. This feels counterintuitive but is required — you're setting up a later puzzle.

  3. 3
    Rescue the Orange Key.

    The orange key is a common early stuck point. Once you grab it, you don't need to bring it back — just continue exploring. You're close to the end of this section.

  4. 4
    Solve the Red Key (hardest).

    This is the most difficult puzzle. Insert the purple key from below to push the red key forward. Go around and push it back. Pull out the purple key first, THEN the red key. The order matters.

  5. 5
    Unlock the Purple Door.

    After the red/purple sequence, the purple door opens. Things start clicking from here — the overlapping room mechanic becomes second nature.

  6. 6
    Get the Yellow Key.

    Use the keys you've already rescued to reach the yellow key in the red room. This is the final key puzzle and requires all your previous keys to work together.

Controls

MoveArrow Keys or WASD
UndoZ (undo last move)
ResetR (reset to last checkpoint)
PlatformBrowser (HTML5/WebGL)

Core Mechanics

Doors in this game are NOT just passages — they are portals. Every colored door opens into a new overlapping room. Multiple rooms can exist on the same screen, stacked and nested. Keys can be pushed (like Sokoban blocks) and carried between rooms. Checkpoints auto-save when you grab a new key or reach key locations. Progress is lost on browser refresh.

// STRATEGY

Tips & Common Stuck Points

Most players get stuck on the orange key and the red/purple key sequence. These are the community-tested solutions, confirmed by the developer.

01

Use Z to Undo Freely

Every move can be undone. There's no penalty for experimenting. If a push puts a key in a bad spot, just press Z.

02

Orange Key: Don't Rescue It

After getting the orange key, you don't need to bring it anywhere. Keep exploring — the solution is nearby. (Developer confirmed.)

03

Red/Purple Sequence: Order Matters

Insert purple from below → push red forward → go around → push red back → pull purple out FIRST → then red. Wrong order = stuck.

04

Green Key: Trap It

You're supposed to trap the green key inside the green room's east chamber. This feels wrong but sets up a later puzzle.

05

Yellow Key Is in the Red Room

After rescuing the orange and green keys, use them to reach the yellow key hidden in the red room.

06

Bad Checkpoint? Refresh the Page

If R doesn't help and you're soft-locked, refresh the browser to start fresh. Progress is not saved between sessions.

Use Z to undo freely. Experiment with pushing keys. Think of every door as a portal to a parallel room. The solution is usually simpler than you think.

// FAQ

Frequently Asked Questions

A free browser puzzle game by Draknek & Friends where doors act as portals to overlapping rooms. Collect all gold coins by finding 6 colored keys across nested dimensions. Made for Thinky Puzzle Game Jam 6 (Locked Room theme).

// REVIEWS

What Players Are Saying

4.8
OUT OF 5

Based on community feedback from itch.io. The game is praised for its inventive portal-door mechanic and satisfying difficulty curve.

i
itch.io — puzzle design
2026

"Puzzle design is absolutely evil — and I mean that in the best possible way. Hurting my head and I love it." — itch.io review

i
itch.io — satisfying
2026

"So satisfying to finish! Amazing experience with lots of frustration involved too." — itch.io review

i
itch.io — mechanics
2026

"Crazy fun idea. Loving the mechanics and the animations/SFX. Doors as portals is genius." — itch.io review

i
itch.io — brain destroyer
2026

"A brain destroyer in the best way. Once the purple door unlocks, everything clicks." — itch.io review

© 2026 ZOWGAME // WALKTHROUGH + PLAY GUIDEFeatured on Findly.tools← HOMEPRIVACYBROWSER PLAY · DESKTOP RECOMMENDED